You know the writing for your otome game is going well when you start wanting to hug your own characters... Eh-heh.
I have been sick all week, and can't spend much time looking at screens without a headache, but find using my DS Lite is just fine. So I played English-patched versions of Tokimeki Memorial: Girl's Side and Tokimeki Memorial: Girls Side 2. For research purposes :P Man, they've stumbled on a setup that will basically make them money for many years to come. They pretty much just swapped out the character graphics and dialogue of the first game with that of the second, retaining all the same gameplay and mostly the same interface. And it works.
Tempted to buy the Japanese versions because I'm reinforcing a lot of the spoken language playing these, even though I get to cheat with the translated text. The patch can't successfully replace all kanji though, so I've definitely been reinforcing the kanji for 'left' and 'right' a whole lot in the chocolate making mini game...
I get excited about little details too, like discovering that the Japanese use the loan word for 'mitochondria' but they have their own word for 'chloroplast'. Makes sense given mitochondria were discovered more recently than the latter.
Although this game makes me wish I had fancy art skills, as I want fanart of my favourite star-gazing megane. I'm going to channel some of his adorkable vibe for one of my characters, mwahahahahahah!
High school settings are so annoying, though. I mean, great structure for a game, but MEH. Going to high school once was enough for me. Definitely prefer games that cover other aspects of life. Or other universes. I want my escapism to be as escape-y as possible! If I'm going to relive high school, it should be on a space station run by humans cut off from Earth temporarily who have to negotiate regularly with the local aliens to keep their supplies of raw minerals going. Hmmm, maybe that should be my next setting.
I'm definitely more a visual novel person than a sim person. If I'm going to play through multiple scenarios, I want very different stories, not the same stat-grinding interspersed with occasional CG to differentiate the experience.
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